Black Luster Soldier Deck Breakdown

Main Deck

Black Luster Soldier - Envoy of the Beginning
Black Luster Soldier - Envoy of the Beginning
Black Luster Soldier - Envoy of the Beginning
LIGHT 8
Black Luster Soldier - Envoy of the Beginning
  • ATK:

  • 3000

  • DEF:

  • 2500


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn, you can activate 1 of these effects. ● Target 1 monster on the field; banish it. This card cannot attack the turn this effect is activated. ● If this attacking card destroys an opponent's monster by battle: It can make a second attack in a row.

Sangan
Sangan
Sangan
DARK 3
Sangan
  • ATK:

  • 1000

  • DEF:

  • 600


If this card is sent from the field to the GY: Add 1 monster with 1500 or less ATK from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Sangan" once per turn.

Blue-Eyes White Dragon
Blue-Eyes White Dragon
Blue-Eyes White Dragon
LIGHT 8
Blue-Eyes White Dragon
  • ATK:

  • 3000

  • DEF:

  • 2500


This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.

Torrential Tribute
Torrential Tribute
Torrential Tribute
Trap Normal
Torrential Tribute

    When a monster(s) is Summoned: Destroy all monsters on the field.

    Main: 55

    1 cardBlack Luster Soldier - Envoy of the Beginning
    1 cardBlack Luster Soldier - Envoy of the Beginning
    Black Luster Soldier - Envoy of the Beginning
    LIGHT 8
    Black Luster Soldier - Envoy of the Beginning
    • ATK:

    • 3000

    • DEF:

    • 2500


    Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn, you can activate 1 of these effects. ● Target 1 monster on the field; banish it. This card cannot attack the turn this effect is activated. ● If this attacking card destroys an opponent's monster by battle: It can make a second attack in a row.


    1 cardBreaker the Magical Warrior
    1 cardBreaker the Magical Warrior
    Breaker the Magical Warrior
    DARK 4
    Breaker the Magical Warrior
    • ATK:

    • 1600

    • DEF:

    • 1000


    If this card is Normal Summoned: Place 1 Spell Counter on it (max. 1). Gains 300 ATK for each Spell Counter on it. You can remove 1 Spell Counter from this card, then target 1 Spell/Trap on the field; destroy that target.


    1 cardD.D. Assailant 1 cardD.D. Assailant
    D.D. Assailant
    EARTH 4
    D.D. Assailant
    • ATK:

    • 1700

    • DEF:

    • 1600


    After damage calculation, when this card is destroyed by battle with an opponent's monster: Banish that monster, also banish this card.


    1 cardD.D. Warrior Lady
    1 cardD.D. Warrior Lady
    D.D. Warrior Lady
    LIGHT 4
    D.D. Warrior Lady
    • ATK:

    • 1500

    • DEF:

    • 1600


    After damage calculation, when this card battles an opponent's monster: You can banish that monster, also banish this card.


    1 cardExiled Force
    1 cardExiled Force
    Exiled Force
    EARTH 4
    Exiled Force
    • ATK:

    • 1000

    • DEF:

    • 1000


    You can Tribute this card to target 1 monster on the field; destroy that target.


    1 cardKaibaman 1 cardKaibaman
    Kaibaman
    LIGHT 3
    Kaibaman
    • ATK:

    • 200

    • DEF:

    • 700


    You can Tribute this card; Special Summon 1 "Blue-Eyes White Dragon" from your hand.


    1 cardKaiser Glider 1 cardKaiser Glider
    Kaiser Glider
    LIGHT 6
    Kaiser Glider
    • ATK:

    • 2400

    • DEF:

    • 2200


    Cannot be destroyed by battle with a monster that has the same ATK. If this card is destroyed and sent to the Graveyard: Target 1 monster on the field; return that target to the hand.


    3 cardManju of the Ten Thousand Hands 3 cardManju of the Ten Thousand Hands
    Manju of the Ten Thousand Hands
    LIGHT 4
    Manju of the Ten Thousand Hands
    • ATK:

    • 1400

    • DEF:

    • 1000


    When this card is Normal or Flip Summoned: You can add 1 Ritual Monster or 1 Ritual Spell from your Deck to your hand.


    1 cardSangan
    1 cardSangan
    Sangan
    DARK 3
    Sangan
    • ATK:

    • 1000

    • DEF:

    • 600


    If this card is sent from the field to the GY: Add 1 monster with 1500 or less ATK from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Sangan" once per turn.


    2 cardSenju of the Thousand Hands 2 cardSenju of the Thousand Hands
    Senju of the Thousand Hands
    LIGHT 4
    Senju of the Thousand Hands
    • ATK:

    • 1400

    • DEF:

    • 1000


    When this card is Normal or Flip Summoned: You can add 1 Ritual Monster from your Deck to your hand.


    2 cardSonic Bird 2 cardSonic Bird
    Sonic Bird
    WIND 4
    Sonic Bird
    • ATK:

    • 1400

    • DEF:

    • 1000


    When this card is Normal or Flip Summoned: You can add 1 Ritual Spell from your Deck to your hand.


    1 cardSpirit Reaper 1 cardSpirit Reaper
    Spirit Reaper
    DARK 3
    Spirit Reaper
    • ATK:

    • 300

    • DEF:

    • 200


    Cannot be destroyed by battle. After resolving a card effect that targets this face-up card, destroy this card. When this card inflicts battle damage to your opponent by a direct attack: Discard 1 random card from their hand.


    1 cardTwin-Headed Behemoth
    1 cardTwin-Headed Behemoth
    Twin-Headed Behemoth
    WIND 3
    Twin-Headed Behemoth
    • ATK:

    • 1500

    • DEF:

    • 1200


    During the End Phase, if this card is in the GY because it was destroyed on the field and sent there this turn: You can Special Summon this card, but its ATK/DEF become 1000. You can only use this effect of "Twin-Headed Behemoth" once per Duel.


    1 cardMorphing Jar
    1 cardMorphing Jar
    Morphing Jar
    EARTH 2
    Morphing Jar
    • ATK:

    • 700

    • DEF:

    • 600


    FLIP: Both players discard as many cards as possible from their hands, then each player draws 5 cards.


    3 cardBlue-Eyes White Dragon 3 cardBlue-Eyes White Dragon
    Blue-Eyes White Dragon
    LIGHT 8
    Blue-Eyes White Dragon
    • ATK:

    • 3000

    • DEF:

    • 2500


    This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.


    3 cardPaladin of White Dragon 3 cardPaladin of White Dragon
    Paladin of White Dragon
    LIGHT 4
    Paladin of White Dragon
    • ATK:

    • 1900

    • DEF:

    • 1200


    You can Ritual Summon this card with "White Dragon Ritual". At the start of the Damage Step, if this card attacks a face-down Defense Position monster: Destroy that face-down monster. You can Tribute this card; Special Summon 1 "Blue-Eyes White Dragon" from your hand or Deck, but "Blue-Eyes White Dragons" cannot attack for the rest of this turn.


    1 cardRelinquished 1 cardRelinquished
    Relinquished
    DARK 1
    Relinquished
    • ATK:

    • 0

    • DEF:

    • 0


    You can Ritual Summon this card with "Black Illusion Ritual". Once per turn: You can target 1 monster your opponent controls; equip that target to this card (max. 1). This card's ATK/DEF become equal to that equipped monster's. If this card would be destroyed by battle, destroy that equipped monster instead. While equipped with that monster, any battle damage you take from battles involving this card inflicts equal effect damage to your opponent.


    1 cardBlack Illusion Ritual 1 cardBlack Illusion Ritual
    Black Illusion Ritual
    Spell Normal
    Black Illusion Ritual

      This card is used to Ritual Summon "Relinquished". You must also Tribute a monster from your hand or field whose Level is 1 or more.


      2 cardBook of Moon 2 cardBook of Moon
      Book of Moon
      Spell Quick
      Book of Moon

        Target 1 face-up monster on the field; change that target to face-down Defense Position.


        1 cardBurst Stream of Destruction 1 cardBurst Stream of Destruction
        Burst Stream of Destruction
        Spell Normal
        Burst Stream of Destruction

          If you control "Blue-Eyes White Dragon": Destroy all monsters your opponent controls. "Blue-Eyes White Dragon" you control cannot attack the turn you activate this card.


          1 cardCard Destruction
          1 cardCard Destruction
          Card Destruction
          Spell Normal
          Card Destruction

            Both players discard as many cards as possible from their hands, then each player draws the same number of cards they discarded.


            1 cardCreature Swap
            1 cardCreature Swap
            Creature Swap
            Spell Normal
            Creature Swap

              Each player chooses 1 monster they control and switches control of those monsters with each other. Those monsters cannot change their battle positions for the rest of this turn.


              1 cardFulfillment of the Contract 1 cardFulfillment of the Contract
              Fulfillment of the Contract
              Spell Equip
              Fulfillment of the Contract

                Activate this card by paying 800 LP, then target 1 Ritual Monster in your GY; Special Summon it and equip it with this card. When this card is destroyed, banish the equipped monster.


                1 cardGraceful Charity
                1 cardGraceful Charity
                Graceful Charity
                Spell Normal
                Graceful Charity

                  Draw 3 cards, then discard 2 cards.


                  1 cardHeavy Storm
                  1 cardHeavy Storm
                  Heavy Storm
                  Spell Normal
                  Heavy Storm

                    Destroy all Spell and Trap Cards on the field.


                    1 cardLightning Vortex
                    1 cardLightning Vortex
                    Lightning Vortex
                    Spell Normal
                    Lightning Vortex

                      Discard 1 card; destroy all face-up monsters your opponent controls.


                      1 cardMystical Space Typhoon
                      1 cardMystical Space Typhoon
                      Mystical Space Typhoon
                      Spell Quick
                      Mystical Space Typhoon

                        Target 1 Spell/Trap on the field; destroy that target.


                        1 cardNobleman of Crossout
                        1 cardNobleman of Crossout
                        Nobleman of Crossout
                        Spell Normal
                        Nobleman of Crossout

                          Target 1 face-down monster on the field; destroy that target, and if you do, banish it, then, if it was a Flip monster, each player reveals their Main Deck, then banishes all cards from it with that monster's name.


                          1 cardPot of Greed
                          1 cardPot of Greed
                          Pot of Greed
                          Spell Normal
                          Pot of Greed

                            Draw 2 cards.




                            Tag(s):

                            1 cardPremature Burial
                            1 cardPremature Burial
                            Premature Burial
                            Spell Equip
                            Premature Burial

                              Activate this card by paying 800 LP, then target 1 monster in your Graveyard; Special Summon that target in Attack Position and equip it with this card. When this card is destroyed, destroy the equipped monster.


                              2 cardRitual Weapon 2 cardRitual Weapon
                              Ritual Weapon
                              Spell Equip
                              Ritual Weapon

                                Equip only to a Level 6 or lower Ritual Monster. It gains 1500 ATK and DEF.


                                1 cardSnatch Steal
                                1 cardSnatch Steal
                                Snatch Steal
                                Spell Equip
                                Snatch Steal

                                  Equip only to a monster your opponent controls. Take control of the equipped monster. During each of your opponent's Standby Phases: They gain 1000 Life Points.


                                  1 cardStamping Destruction 1 cardStamping Destruction
                                  Stamping Destruction
                                  Spell Normal
                                  Stamping Destruction

                                    If you control a Dragon monster: Target 1 Spell/Trap on the field; destroy that target, and if you do, inflict 500 damage to its controller.


                                    3 cardWhite Dragon Ritual 3 cardWhite Dragon Ritual
                                    White Dragon Ritual
                                    Spell Normal
                                    White Dragon Ritual

                                      This card is used to Ritual Summon "Paladin of White Dragon". You must also Tribute monsters from your hand or field whose total Levels equal 4 or more.


                                      1 cardCall of the Haunted
                                      1 cardCall of the Haunted
                                      Call of the Haunted
                                      Trap Continuous
                                      Call of the Haunted

                                        Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.


                                        1 cardCompulsory Evacuation Device 1 cardCompulsory Evacuation Device
                                        Compulsory Evacuation Device
                                        Trap Normal
                                        Compulsory Evacuation Device

                                          Target 1 monster on the field; return that target to the hand.


                                          1 cardMagic Cylinder
                                          1 cardMagic Cylinder
                                          Magic Cylinder
                                          Trap Normal
                                          Magic Cylinder

                                            When an opponent's monster declares an attack: Target the attacking monster; negate the attack, and if you do, inflict damage to your opponent equal to its ATK.


                                            1 cardMirror Force
                                            1 cardMirror Force
                                            Mirror Force
                                            Trap Normal
                                            Mirror Force

                                              When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.


                                              1 cardSakuretsu Armor 1 cardSakuretsu Armor
                                              Sakuretsu Armor
                                              Trap Normal
                                              Sakuretsu Armor

                                                When an opponent's monster declares an attack: Target the attacking monster; destroy that target.


                                                1 cardSoul Resurrection 1 cardSoul Resurrection
                                                Soul Resurrection
                                                Trap Continuous
                                                Soul Resurrection

                                                  Activate this card by targeting 1 Normal Monster in your Graveyard; Special Summon it in Defense Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.


                                                  1 cardThreatening Roar 1 cardThreatening Roar
                                                  Threatening Roar
                                                  Trap Normal
                                                  Threatening Roar

                                                    Your opponent cannot declare an attack this turn.


                                                    1 cardTorrential Tribute
                                                    1 cardTorrential Tribute
                                                    Torrential Tribute
                                                    Trap Normal
                                                    Torrential Tribute

                                                      When a monster(s) is Summoned: Destroy all monsters on the field.


                                                      1 cardWaboku 1 cardWaboku
                                                      Waboku
                                                      Trap Normal
                                                      Waboku

                                                        You take no battle damage from your opponent's monsters this turn. Your monsters cannot be destroyed by battle this turn.



                                                        BLACK LUSTER SOLDIER Decks in OCG








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